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Divinity original sin 2 multiplayer bug sep 21
Divinity original sin 2 multiplayer bug sep 21






  1. #Divinity original sin 2 multiplayer bug sep 21 how to#
  2. #Divinity original sin 2 multiplayer bug sep 21 mod#
  3. #Divinity original sin 2 multiplayer bug sep 21 update#

Obviously.Okay i'll try to answer your questions as best as possible and hopefully without getting too technical. This only works on mods that are not actually dependent on Game master or Arena.

#Divinity original sin 2 multiplayer bug sep 21 how to#

Example result: How to enable long path namesĤ - You only need to repak the mods that declare a dependency. Windows 10 users may need to google 'LongPathsEnabled'.

#Divinity original sin 2 multiplayer bug sep 21 update#

If you have a lot however it'll just be faster to do this process for each oneĢ - Any update will obviously undo this process, so I'd suggest making the modified paks read only.ģ - You may need to enable long paths for your operating system. Then you would only need to do this for those mods.

#Divinity original sin 2 multiplayer bug sep 21 mod#

pak file in the mods folder and rebuild the folders in C:\Mods into paks using the respective names.ġ - It might be worth checking steam workshop directly as this will show you whether or not a mod will contain these attributes in the meta.lsx file. Why not revert back to the previous update (Before Dec 5th, when these problems started), and rebuild from that point? Or even make a test server for said rollback to make sure? I LOVE DOS2, but this is just making me feel nothing but frustration from the game anymore.įor %i in (Mods\*.pak) do "dbg-build\ConverterApp\Divine.exe" -s "C:\%i" -d "%userprofile%\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods\%i" -a create-package -i pak I hope that's a good starting point for Larian's search for the problem, because whatever this bug is, it SERIOUSLY needs IMMEDIATE attention, as it's affecting a whole community of gamers. 5th update.Īlso, anytime I tried joining a game of his, I had to download/install Patch2.pak, even if I had already fully downloaded and installed it before, but no weirdness came on my end.

divinity original sin 2 multiplayer bug sep 21

Win 10 friend and I did a search, and the Patch2.pak stuff started after the Dec.

divinity original sin 2 multiplayer bug sep 21

I had no trouble, Win 10 friend had to download/install Patch2.pak, and when he finally got into the game, anytime he got wet (stepping into the ocean, for instance), he became Invisible he also reported we were source infused, when we were actually source muted (beginning of the game before getting the collars off). My one friend (a Win 10 user) joined in an unmodded game of another friend (a Win 8 user), and I joined him, too (I'm also a Win 8 user). Save it, repak it, make sure to give it it's correct name and tell your friends to remove the old version of the mod before launching the game and you should be able to play with your pals without waiting for another lightyear, at least it worked for me on multiple mods who were causing the installing issue. (If you don't get what i'm talking about it should be a little more helping : ) Once you found them (or one of them) delete the whole thing starting from the to the surrounding it. Bonus Plus, sorry for my english, but bear with my explanations : then search for and/or

divinity original sin 2 multiplayer bug sep 21

Plus, I have absolutely no experience in modding on Dos2 I play ONLY with friends, so I don't know if it's an issue in multi lobbies Being able to play the mods I want with my friends Okay, found a way to bypass the issue, pretty sure that's hacky but just to be sure, know that I tried nothing more than :








Divinity original sin 2 multiplayer bug sep 21